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Who made getting over it with bennett foddy
Who made getting over it with bennett foddy





who made getting over it with bennett foddy

It gives me a pause to breathe in, reflect on the progress I’ve lost, exercise emotional control, and plan for how I might mitigate risk on my next go-around. To me, falling in this game is somewhat cathartic. When I fall in Getting Over It, I fall with the realization that the more effectively one can deal with loss, the more quickly one can return to a calm and effective mental state. When I climb in Getting Over It, I climb with the acceptance that my work may have been for naught. To maintain a patient climbing cadence, to not climb carelessly in trying to hastily make up for loss. Success in this game is to break that cycle. If a player loses progress, that often leads to frustration, frustration leads to carelessness, and carelessness leads to further loss of progress. Every swing of the climbing hammer must be planned and deliberate. Meditationīecause a slight misstep in Getting Over It can cause the player to lose minutes or hours of progress, the game demands intense concentration. The less successful players scream and smash their keyboards against the wall, then sit down to make the same climbing mistakes over and over again.Įven though Getting Over It does not save progress in a meaningful way, progress is saved metaphorically in your muscle memory, because the real progress in this game is not your height up the mountain, but the climbing technique that you’ve built and perfected session after session. They take every setback as a chance for improvement, an opportunity to practice their technique so that they are less likely to fall again the next time. The most successful players are able to realize this. This is part of what can make the game so frustrating - there is no one else to blame but yourself. This means that every in-game setback is the player’s fault, or at least could have been prevented by the player with more skillful gameplay. In the context of the game, the quote “Find fault with yourself and not with others” is very apt because Getting Over It is a game of skill. It is in falling short of your own goals that you will surpass those who exceed theirs. Harm comes to those who know only victory and do not know defeat.įind fault with yourself and not with others. Patience is the foundation of eternal peace. Getting Over It spoon-feeds you these moments of feeling frustrated and down on yourself, and it’s up to you how you react to them. But if I take care of myself and look for joy in the right places, it always finds its way back into my life, in time. This is a trick that depression plays on your mind. Having gone through rough periods in my life, I recognize that when I am feeling down, it’s sometimes hard for me to believe that I will be happy again. Knowing this, truly believing it, will make you less miserable now. You cannot now believe that you will ever feel better. There are dozens of quotes from the game, but here are two that resonate with me a lot:

who made getting over it with bennett foddy who made getting over it with bennett foddy

This is the game trailer, where Bennett says he created this game “for a certain kind of person - to hurt them”:Įvery time the player falls on the mountain and loses progress, Bennett Foddy narrates a philosophical tidbit over an iconically placid jazz arrangement.

who made getting over it with bennett foddy

Feel new types of frustration you didn’t know you were capable of.The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞. Between 2 and ∞ hours of agonizing gameplay, depending.According to the developer, Bennett Foddy, here are some of the reasons you would want to play his game: Getting Over It has a reputation of being highly skill-based, disdainfully unforgiving, and generally unpleasant to play. I feel like this game has taught me something about how I deal with setbacks and loss, which is why I feel compelled to write about it. The goal of the game is to reach the top of the mountain.Īfter passing over this game in 2017, I just came back to it and started playing last week. Getting Over It with Bennett Foddy is a 2017 platformer game about a shirtless man in a cauldron climbing a mountain with a hammer. What the game ‘Getting Over It’ taught me about loss and setback.







Who made getting over it with bennett foddy